pvepvpgeneral
Stat Distribution Gains by Tribe
Lists what each point of Muscle, Nerve, Heart and Spirit gives for Naga/Kimnara, Ashura/Rakshasa, Yaksa/Gandarva and Deva/Garuda. Includes approximate ATK/DEF ratios, HP and TP per point, and weapon-specific Nerve scaling for bows and war-gloves. Ends with rules of thumb on which stat matters for each role.
Naga / Kimnara (Tank / melee DPS)
Per-point gains
| Stat | Gains |
|---|---|
| Muscle (MUS) | ≈ +1 ATK every 3 MUS, ≈ +1 DEF every 3 MUS |
| Nerve (NRV) | +1 Accuracy, +1 Evasion, ≈ +1 DEF every 5 NRV |
| Heart (HRT) | +10 HP and +5 TP per HRT |
| Spirit (SPR) | Elemental resistance only |
Ashura / Rakshasa (Daggers/Bows)
Per-point gains
| Stat | Gains |
|---|---|
| Muscle | ≈ +1 ATK every 3 MUS, ≈ +1 DEF every 3 MUS |
| Nerve | +1 Accuracy, +1 Evasion, ≈ +1 DEF every 5 NRV, ≈ +1 ATK every 3 NRV when using bows |
| Heart | +5 HP and +5 TP per HRT |
| Spirit | Elemental resistance only |
Yaksa / Gandarva (Monk / support bruiser)
Per-point gains
| Stat | Gains |
|---|---|
| Muscle | ≈ +1 ATK every 3 MUS, ≈ +1 DEF every 3 MUS |
| Nerve | +1 Accuracy, +1 Evasion, ≈ +1 DEF every 5 NRV, ≈ +1 ATK every 3 NRV when using war-gloves |
| Heart | +5 HP and +5 TP per HRT |
| Spirit | Elemental resistance only |
Deva / Garuda (Caster)
Per-point gains
| Stat | Gains |
|---|---|
| Muscle | minor physical DEF/ATK (rarely used) |
| Nerve | +1 Accuracy, +1 Evasion, ≈ +1 DEF every 5 NRV (situational) |
| Heart | +5-10 HP per HRT (no TP gain for Deva/Garuda) |
| Spirit | Elemental resistance and your spell power scales here (core damage stat) |
Quick rules of thumb
- MUS = base physical damage + a chunk of DEF.
- NRV = Accuracy/Evasion; also adds weapon-type DPS for Bows (Ashura) and War-gloves (Yaksa).
- HRT = survivability; +TP for everyone except Deva/Garuda.
- SPR = resistances; only Deva/Garuda get real offensive scaling from Spirit.
From the replies
- jordiskyt13 Aug 2025
Está mal la guia la vitalidad no sube tp a los ashura